The Enigma Game by Elizabeth Wein

A German soldier risks his life to drop off the sought-after Enigma Machine to British Intelligence, hiding it in a pub in a small town in northeast Scotland, and unwittingly bringing together four very different people who decide to keep it to themselves. Louisa Adair, a young teen girl hired to look after the pub owner’s elderly, German-born aunt, Jane Warner, finds it but doesn’t report it. Flight Lieutenant Jamie Beaufort-Stuart intercepts a signal but can’t figure it out. Ellen McEwen, volunteer at the local airfield, acts as the go-between… Read more.
Trigger & Content Warnings:
- Racism
- Alcohol consumption
- Suicide
- Blood depiction
- Death of a friend
- Death of a parent recounted
- Murder
- Explosion
- Plane crash
- Fire
- War themes & battle scenes