Elena Michaels is the world’s only female werewolf. And she’s tired of it. Tired of a life spent hiding and protecting, a life where her most important job is hunting down rogue werewolves. Tired of a world that not only accepts the worst in her–her temper, her violence–but requires it. Worst of all, she realizes she’s growing content with that life, with being that person.
So she left the Pack and returned to Toronto where she’s trying to live as a human. When the Pack leader calls asking for her help fighting a sudden uprising, she only agrees because she owes him. Once this is over, she’ll be squared with the Pack and free to live life as a human. Which is what she wants. Really.
When Cora Mason wakes in a desert, she doesn’t know where she is or who put her there. As she explores, she finds an impossible mix of environments—tundra next to desert, farm next to jungle, and a strangely empty town cobbled together from different cultures, all watched over by eerie black windows. And she isn’t alone.
Four other teenagers have also been taken: a beautiful model, a tattooed smuggler, a secretive genius, and an army brat who seems to know too much about Cora’s past. None of them have a clue as to what happened, and all of them have secrets. As the unlikely group struggles for leadership, they slowly start to trust each other. But when their mysterious jailer appears—a handsome young guard called Cassian—they realize that their captivity is more terrifying than they could ever imagine: their captors aren’t from Earth. And they have taken the five teenagers for an otherworldly zoo—where the exhibits are humans.
Ever since she discovered her affinity for magic, seventeen-year-old Anouk has been desperate to become a witch. It’s the only way to save her friends who, like Anouk, are beasties: animals enchanted into humans. But unlike Anouk, the other beasties didn’t make it out of the battle at Montélimar in one piece.
With her friends now trapped in their animal forms, Anouk is forced into a sinister deal involving a political marriage with her sworn enemy, a wicked plot to overthrow London’s fiercest coven of witches, and a deadly trial of fire to become a witch. The price for power has always been steep in the world of the Haute. Now, it will cost Anouk everything.
Seventeen-year-old Anouk envies the human world, where people known as Pretties lavish themselves in fast cars, high fashion, and have the freedom to fall in love. But Anouk can never have those things, because she is not really human. Enchanted from animal to human girl and forbidden to venture beyond her familiar Parisian prison, Anouk is a Beastie: destined for a life surrounded by dust bunnies and cinders serving Mada Vittora, the evil witch who spelled her into existence. That is, until one day she finds her mistress murdered in a pool of blood—and Anouk is accused of the crime.
Now, the world she always dreamed of is rife with danger. Pursued through Paris by the underground magical society known as the Haute, Anouk and her fellow Beasties only have three days to find the real killer before the spell keeping them human fades away. If they fail, they will lose the only lives they’ve ever known…but if they succeed, they could be more powerful than anyone ever bargained for.
Transmisic language, and the Bury Your Gays & Tragic Gay tropes*
Sexual harassment
Blood & gore depiction, and dead bodies mentioned
Murder
Imprisonment
Disappearance of a loved one
Animal death and animal cruelty
*The only queer (cis) character dies as a sacrifice for the straight characters 80% of the way into the book, almost immediately after being revealed to be gay; it is also revealed that he was in love with a straight boy who would never love him back.
Months have passed since Juliet Moreau returned to civilization after escaping her father’s island—and the secrets she left behind. Now, back in London once more, she is rebuilding the life she once knew and trying to forget Dr. Moreau’s horrific legacy—though someone, or something, hasn’t forgotten her.
As people close to Juliet fall victim one by one to a murderer who leaves a macabre calling card of three clawlike slashes, Juliet fears one of her father’s creations may have also escaped the island. She is determined to find the killer before Scotland Yard does, though it means awakening sides of herself she had thought long banished, and facing loves from her past she never expected to see again.
Sixteen-year-old Juliet Moreau has built a life for herself in London — working as a maid and trying not to think about the scandal that ruined her life. After all, no one ever proved the rumors about her father’s gruesome experiments. But when she learns he is alive and continuing his work on a remote tropical island, she is determined to find out if the accusations are true.
Accompanied by her father’s handsome young assistant, Montgomery, and an enigmatic castaway, Edward — both of whom she is deeply drawn to—Juliet travels to the island, only to discover the depths of her father’s madness.
A generation ago, powerful mage Constantine Madden came close to achieving what no magician had ever achieved: the ability to bring back the dead. He didn’t succeed . . . but he did find a way to keep himself alive, inside a young child named Callum Hunt.
Facing up to what he is, Callum has battled chaos and evil across four years of magical training at the Magisterium, eventually defeating the armies of chaos in an epic battle.
It came at a cost.
Now, triumphant and heartbroken, Callum Hunt has just about had enough, and is ready to complete his training. But the evil Callum faced has not given up just yet…
A generation ago, Constantine Madden came close to achieving what no magician had ever achieved: the ability to bring back the dead. He didn’t succeed . . . but he did find a way to keep himself alive, inside a young child named Callum Hunt.
Now Call is one of the most feared and reviled students in the history of the Magisterium, thought to be responsible for a devastating death and an ever-present threat of war. As a result, Call has been imprisoned and interrogated. Everyone wants to know what Constantine was up to-and how he lives on. But Call has no idea.
It is only when he’s broken out of prison that the full potential of Constantine’s plan is suddenly in his hands . . . and he must decide what to do with his power.
A Kingdom of Flesh and Fire by Jennifer L. Armentrout
Everything Poppy has ever believed in is a lie, including the man she was falling in love with. Thrust among those who see her as a symbol of a monstrous kingdom, she barely knows who she is without the veil of the Maiden. But what she does know is that nothing is as dangerous to her as him. The Dark One. The Prince of Atlantia. He wants her to fight him, and that’s one order she’s more than happy to obey. He may have taken her, but he will never have her.
Casteel Da’Neer is known by many names and many faces. His lies are as seductive as his touch. His truths as sensual as his bite. Poppy knows better than to trust him. He needs her alive, healthy, and whole to achieve his goals. But he’s the only way for her to get what she wants—to find her brother Ian and see for herself if he has become a soulless Ascended. Working with Casteel instead of against him presents its own risks. He still tempts her with every breath, offering up all she’s ever wanted. Casteel has plans for her. Ones that could expose her to unimaginable pleasure and unfathomable pain. Plans that will force her to look beyond everything she thought she knew about herself—about him. Plans that could bind their lives together in unexpected ways that neither kingdom is prepared for. And she’s far too reckless, too hungry, to resist the temptation.
But unrest has grown in Atlantia as they await the return of their Prince. Whispers of war have become stronger, and Poppy is at the very heart of it all. The King wants to use her to send a message. The Descenters want her dead. The wolven are growing more unpredictable. And as her abilities to feel pain and emotion begin to grow and strengthen, the Atlantians start to fear her. Dark secrets are at play, ones steeped in the blood-drenched sins of two kingdoms that would do anything to keep the truth hidden. But when the earth begins to shake, and the skies start to bleed, it may already be too late.
The world has suffered a magic apocalypse. We pushed the technological progress too far, and now magic returned with a vengeance. It comes in waves, without warning, and vanishes as suddenly as it appears. When magic is up, planes drop out of the sky, cars stall, electricity dies. When magic is down, guns work and spells fail.
Atlanta would be a nice place to live, if it weren’t for magic… One moment magic dominates, and cars stall and guns fail. The next, technology takes over and the defensive spells no longer protect your house from monsters. Here skyscrapers topple under onslaught of magic; werebears and werehyenas prowl through the ruined streets; and the Masters of the Dead, necromancers driven by their thirst of knowledge and wealth, pilot blood-crazed vampires with their minds. In this world lives Kate Daniels. Kate likes her sword a little too much and has a hard time controlling her mouth. The magic in her blood makes her a target, and she spent most of her life hiding in plain sight. But when Kate’s guardian is murdered, she must choose to do nothing and remain safe or to pursue his preternatural killer. Hiding is easy, but the right choice is rarely easy…